This Modern Death

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Category: Podcasts

Episode 34 – Transhumanism

27 February, 2009 (01:28) | Podcasts | 1 comment

This show, Randy and Shaun talk about transhumanism (H+), and how it’s presented in RPGs. Kristin was working, and unfortunately couldn’t be there. Promo The Podge Cast This show is a member of Goblin, the Gaming Broadcast Network. This Modern Death is released under a Creative Commons license.

 
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Episode 33 – Big Macklin’s House

3 February, 2009 (18:12) | Podcasts | 2 comments

Apologies for the January hiatus. Things have been somewhat chaotic in TMD land. We are, however, back! This show, we’re joined by Ryan Macklin from the Master Plan podcast. We talk Zombie Cinema, Primetime Adventures, downtime in games, and Ryan’s new game, Mythender.

 
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Episode 32 – Merry Xmas

1 January, 2009 (20:52) | Podcasts | No comments

This week, we have no real topic. To make up for it, we talk about Warhammer 40K Dark Heresy, and eyeball porn. Promos Played The Brilliant Gameologists The Podgecast This show is a member of Goblin: The Gaming Broadcast Network. Creative Commons License This Modern Death by http://www.thismoderndeath.com is licensed under a Creative Commons Attribution-Noncommercial-Share [...]

 
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Episode 31 – Interview with Adam Jury

27 December, 2008 (22:31) | Podcasts | 3 comments

Hey, all! This show is a little bit of a departure from our normal format. We took an hour or so to interview Adam Jury from Catalyst Game Labs. We had a great time talking about Shadowrun, but the highlights were getting some good inside information on CGL’s new games Paparazzi and Eclipse Phase. Much [...]

 
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Episode 30 – The Burning of Dresden

12 December, 2008 (23:32) | Podcasts | No comments

Finally! This is our thoughts on the Dresden Files RPG playtest that we were involved in. We have a lot to say about it, and I’m sure there will be plenty more to come as more information about the game comes out. Eventually, we’ll get some other playtesters on to find out their thoughts about [...]

 
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Episode 29 – Groupthink

28 November, 2008 (22:07) | Podcasts | No comments

A slightly longer show this week. We’re talking about getting the folks at your table to put their heads together for some campaign building. If you’re at all interested, you can see the results of this in our Burning Wheel creation threads, as well as what we came up with for Portland in the Dresden [...]

 
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Episode 28 – Send In the Ninjas

19 November, 2008 (13:01) | Podcasts | No comments

This week, we talk about how to spice up a flagging game. Thanks to forum member Beckett for suggesting this topic. Promos Played Narrative Control RPGPodcasts.Com This show is a member of Goblin: The Gaming Broadcast Network. This Modern Death is released under a Creative Commons Attribution, No Commercial Use, Share-Alike license.

 
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Episode 27 – Halloween Special

31 October, 2008 (02:57) | Podcasts | No comments

This week’s show is a special episode. Kristin and Shaun are getting married this Halloween, but if they weren’t, this is the adventure for World of Darkness: Innocents that they’d be playing. This show is a member of Goblin: The Gaming Broadcast Network. This Modern Death is released under a Creative Commons Attributions, no Commercial [...]

 
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Episode 26 – A Distinct Lack of Preparation

27 October, 2008 (10:17) | Podcasts | No comments

This week, we’re blatantly ripping off Episode 7 of Narrative Control and talking about games that require absolutely no pre-game preparation to play, and a little on how to run traditional games on the fly. Promos Played: The Podgecast Return to Northmoor This show is a member of Goblin: The Gaming Broadcast Network. This Modern [...]

 
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Episode 25 – Frontloading Complexity

19 October, 2008 (19:40) | Podcasts | No comments

The gang’s all here this week. We talk about a lack of gaming, our mention on GeekNights , The Darkest of the Hillside Thickets , and frontloading complexity in your games in order to be a lazy Game Master. Promos Played: GeekNights Hidden Grid CORRECTION: CthulhuTech was developed by Wildfire, LLC, and not, as we [...]

 
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